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1. Need Duality NAO - in Test Server Feedback [original thread]
mmmm cane + 2 missle launchers is gonna be SEXAY
- by Lord FunkyMunky - at 2012.04.25 18:56:00
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2. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
CCP Punkturis wrote: Maul555 wrote: Will dropped implants be shown in the kill report on destroyed pods? implants are shown in the kill reports yes lol Punkturis you know he said "dropped implants" right lol, wow wouldn't that be inte...
- by Lord FunkyMunky - at 2012.04.25 18:01:00
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3. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
Junko Sideswipe wrote: This is great, and everyone is going to have their own little quips about it, and you can't please everyone. However myself and I'm sure others would still like to see that you still include the "Involved Parties" area w...
- by Lord FunkyMunky - at 2012.04.25 17:55:00
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4. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
Junko Sideswipe wrote: Looks like a nice stripped down version of EDK. Please add "Total Module Drop Value" to mails as well, for corporations like mine, not only is the total kill value important, but the amount in loot we scoop up as well. ...
- by Lord FunkyMunky - at 2012.04.25 15:49:00
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5. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
CCP Punkturis wrote: Lord FunkyMunky wrote: Echo Mande wrote: Will you also get a report if you selfdestruct? Properly linkable and extractable to a kill (or loss) board? I really hope there adding this with this new system, the whole...
- by Lord FunkyMunky - at 2012.04.25 15:48:00
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6. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
Echo Mande wrote: Will you also get a report if you selfdestruct? Properly linkable and extractable to a kill (or loss) board? I really hope there adding this with this new system, the whole supers self destructing crap needs to spawn a kil...
- by Lord FunkyMunky - at 2012.04.25 15:40:00
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7. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
forgot to say i'm 110% for providing logistics in kill reports, i mean they did take part in the battle... the fact that logi need to fit guns to killmail ***** to prove they arent inactive members is depressing. also i like killreport instead of...
- by Lord FunkyMunky - at 2012.04.25 15:39:00
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8. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
CCP Tuxford wrote: Our team didn't really do the average market price stuff we just stole it and used it. However we've been discussing to putting the isk value into the killmail "blob". In my opinion the price of the item when it was blown u...
- by Lord FunkyMunky - at 2012.04.25 15:33:00
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9. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
CCP Punkturis wrote: Fade Toblack wrote: CCP Punkturis wrote: you will see that if you're in war with someone in the War Reports we're adding with the new war dec system in Inferno That's great for wars - but how about random small-gan...
- by Lord FunkyMunky - at 2012.04.25 15:26:00
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10. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
CCP PLEASE PLEASE PLEASE Can you PLEASE add the ability to link killmail in chats etc... that would be wicked!!!!!!!!!!! I'd love to be able to just link the kill in chat and have it show ingame that would be awesome!
- by Lord FunkyMunky - at 2012.04.25 15:25:00
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11. "Ship rebalancing" in Escalation/Inferno- when will we get it on SISI? - in EVE General Discussion [original thread]
wait is the titan balance the only thing happening in escalation?!?
- by Lord FunkyMunky - at 2012.04.20 15:56:00
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12. DEVS: Killboard API / Ingame Killboard pricing. - in Test Server Feedback [original thread]
Quick question... the new ingame killboard is getting pricing details for war targets etc, does this mean that we can also get the prices stored for the kill on our own kills, when we're solo? if thats the case wouldn't it be possible to just ad...
- by Lord FunkyMunky - at 2012.04.12 16:54:00
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13. Yay Escalation. - in Test Server Feedback [original thread]
corestwo wrote: Roll Sizzle Beef wrote: Yet markets are still per region. Most will still use the contracts so everyone can see those limited quantity faction and deadspace officer mods in more places at once. All the market will do is help...
- by Lord FunkyMunky - at 2012.04.12 16:53:00
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14. Yay Escalation. - in Test Server Feedback [original thread]
Roll Sizzle Beef wrote: Yet markets are still per region. Most will still use the contracts so everyone can see those limited quantity faction and deadspace officer mods in more places at once. All the market will do is help add a base isk val...
- by Lord FunkyMunky - at 2012.04.12 16:51:00
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15. Yay Escalation. - in Test Server Feedback [original thread]
corestwo wrote: Faction/deadspace/officer on the market. No specialty implants though (michi's, CA-1/CA-2, etc) though, which seems odd. Can a blue comment on whether that's intended, perhaps? ya won't this be a problem when it comes to ki...
- by Lord FunkyMunky - at 2012.04.12 16:50:00
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16. Sticky:Escalation features currently on Sisi - in Test Server Feedback [original thread]
Gridlock and Superfriends lists seems oddly short for those teams lol, or are all there goodies held off for inferno? :D Btw which team is the UI team just so i can keep an eye out for them since thats something im most excited for to see some pr...
- by Lord FunkyMunky - at 2012.04.12 16:48:00
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17. CCP... Devs... UI Video... Hope it happens soon... - in EVE General Discussion [original thread]
lol i know it says its not actually WIP... which is technically false because its all work in progress and CarbonUI is already deployed which is part of the early work to let us have new UI's like this that we were promised thats what all the hubb...
- by Lord FunkyMunky - at 2012.04.11 16:13:00
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18. Market orders... not rewarding the market bots.... - in EVE General Discussion [original thread]
Its like this for a reason if theres 100 orders with 1 unit each of item X and i need 50 of item X and the price is only a difference of 1 isk from all those items, i don't mind waisting the 49 isk, by just selecting the one thats at the higher p...
- by Lord FunkyMunky - at 2012.04.10 19:44:00
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19. CCP... Devs... UI Video... Hope it happens soon... - in EVE General Discussion [original thread]
Just watched the latest EVE UI Video... http://www.youtube.com/watch?v=ME2815NN-Xc&feature=youtu.be&hd=1 1:20+ - Damage effects, and new HUD, lets just say this since its been said 100x this new hud isn't wanted... ITS NEEDED! .... The ...
- by Lord FunkyMunky - at 2012.04.10 19:40:00
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20. Art panel: Hull damage = actual holes in the ships structure - in EVE General Discussion [original thread]
i honestly dont think that CCP understands how important these effects are to the gameplay as a whole, the titan effect was also wicked, shield impacts wicked... But honestly if there showing this and then say we wont have it till 2019 its just d...
- by Lord FunkyMunky - at 2012.04.03 00:38:00
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